Flat earth, black helicopters, green tieflings.

“Pft. Green tieflings. Everyone knows tieflings are red because they reflect light from the sun.” -Kurokami, Warlock of the Edge Lord

Another comic inspired by our campaign! As a DM, I commonly rely on what I call the Baconator Rule. It essentially states that anything is possible because of magic. My villains can do things like animate the moon or open portals into the center of the earth. My players should be allowed to bend the rules a bit and have their tiefling be green. It has been a healthy trade-off.

Do you guys have any setting or game rules you regularly bend? I almost always ignore any rules on aesthetics and allow my players to reskin almost anything.

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Born at the ripe age of 0, Sebastian Leverette started his quest for TTRPG...goodness? I'm gonna be honest. I just need to write something here to test the font style and see what it looks like. I'll probably forget to change this later.

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  1. I have one player at my table who always asks me how my npcs can use magic in ways that aren’t in the player’s handbook.

    I always have to tell him that those are just a list of the common and we’ll known spells, but not all the spells in the world… I tell him this every time.

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