When it comes to paladins and their oath, I've always been a flexible DM. I don't normally insist a player follows their oath and I rarely have a patron outright punish a paladin for failing to uphold it. If you are a less devout paladin however, there are extra dangerous quests a patron/god might send you on to make up for your transgressions. That's where the fun begins!
"This sort of makes us brothers and best friends, huh?" Key the Kobold. I am in love with the sudden popularity of small and cute dungeons and dragons characters. I prefer to play my traditional edgelords but the variety that's popped up in the community is amazing! It really does make the world feel big.